Monday, October 24, 2011

Fisher-Price Imaginext DC Super Friends Batcave

FisherPrice Imaginext
Fisher-Price Imaginext DC Super Friends Batcave
by Fisher-Price
Ranking has gone up in the past 24 hours 406% Sales Rank in Toys & Games: 212 (was 1,073 yesterday)
4.6 out of 5 stars(24)

Buy new: $59.99 $47.98
19 used & new from $47.98

(Visit the Movers & Shakers in Toys & Games list for authoritative information on this product's current rank.)

Product Images


Review & Description

Fisher Price BatcaveThe new Imaginext Batcave comes with a Batman figure, a Robin figure, a batcycle, a bat-glider, a computer consol and two small accessories. It features 5 activation disks and loads of other exciting features! Unveil the secret Batmobile entrance, turn the activation disk and open the door! Once inside the Batcave, park the Batmobile on the rotating turnstile, turn the activation disk and use the claw to work on the Batmobile. Access all levels of the Batcave by turning the activation disk to activate the elevator. Batman can be on the lookout for villains by turning the activation disk on the top of the Batcave to reveal a working telescope! If villains are approaching, just turn the knob on the front of the Batcave to activate the launcher and fire the projectile! Batman can use his secret Batcycle exit to capture the villain, bring them back to the Batcave and put them in his jail!Product Measures: 6.5x16.125x25Recommended Ages: 3 Years - 8 Years

Adventures galore are waiting to be unlocked in the Imaginext DC Super Friends Batcave from Fisher-Price. Use the Batman and Robin figures to turn the knobs for five different ways to outsmart the enemy and bring them to justice. When the bat signal flashes, help Batman and Robin descend to the bat cave and prepare to fight crime!

Imaginext Logo
DC Super Friends Batcave
  • Ages: Three to eight years
  • Requires: two AAA batteries (included); Phillips-head screwdriver to replace batteries
At a Glance:
  • Use the Batman and Robin figures to unlock the adventure
  • Reveal secret entrances, work on the Batcycle, raise and lower the elevator, and reveal the telescope
  • Fire projectiles from behind secret passageways
  • Additional DC Super Friends figures (sold separately) add to the fun!
Imaginext DC Super Friends Batcave
Equipped with every gadget to fight against crimes. View larger.
Imaginext DC Super Friends Batcave
Raise and lower the elevator to access the Batcave. View larger.
Unlock the Adventure in Five Different Ways

The Batcave fun begins when you press a button to light up the bat signal and continues as you swivel each lock to reveal new types of adventure. Place the Batman and Robin figures on each knob and turn them to reveal a secret entrance, rotate the turnstile, work on the Batcycle with the mechanical claw, raise and lower the elevator for total Batcave access, and reveal the telescope to look out for villains!

Imaginative Play Brings Kids into the Story

There are even more ways to unlock imaginative play beyond secret passageways. Press a button to light up the bat signal, or press another button to fire projectiles from behind retractable walls. The Batwing (sold separately) can be attached to the side of the Batcave, and with the Super Friends Joker action figure (sold separately), you can toss criminals in jail. The included DC Super Friends DVD, "The Joker's Playhouse," invites you even further into the DC environment. With these accessories available, you'll be making your own Batman and Robin story in no time!

Our testers sometimes wished they had instructions to make sure they were taking full advantage of the secret passageways and the accessories, but they were overall pleased with the ease of assembly and use.

What's in the Box

Batcave, Batman figure, Robin figure, Batcycle, telescope, computer console, and three small accessories.

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